A young lineage with Black Atlantic roots and rumored Cappadocian connections, the vampires once known as the Samedi carried on business as mercenary spies and necromancers, maintaining herds and confidants in religious circles and keeping a low profile. Rumors and misconceptions shrouded them in secrecy; but at the Family Reunion, they emerged from the lies to enter into the Clan of Death.
Unanswered questions still abound, many focused on their infamous paterfamilias, known in modern nights as Doc San. But times change, vodou isn’t hiding anymore, and neither are they. Nasyon san an are stepping out in billowing dresses, immaculately coordinated streetwear, and even the occasional silk hat. From Bahia to Ilé-Ifẹ̀ to New Orleans and beyond, ready the rum and cigars. Laissez les bon temps rouler.
• CSI Shit: As an aspiring gede, you’ve learned a few tricks about death. One of them is knowing a lot about rot, decay, and how bodies die. By carefully examining a mortal corpse you can immediately know the cause of death. If the cause of death is supernaturally concealed, you gain the ability to roll despite that.
•• Pound of Flesh: Something of your bloodline’s original weakness remains with you, even as a full-fledged Hecata. In fact, you can even share it around. If you accept a gift freely given, you and whoever gave it to you receive a three-dice penalty from any pools used for any actions against one another for the remainder of that night.
••• Treat Yourself: You’ve taken the gedes’ legendary appetite to heart. Once a night, you can indulge in a meal, a cigar, an alcoholic drink, or a sexual tryst just as a human would, regardless of any penalties which Humanity might inflict and incurring no negative effects in terms of Hunger. Your consumption thereof appears convincingly human to anyone paying attention to that kind of thing.
•••• My Setite Friend: Your bloodline has a strange relationship with the Ministry. There’s a lot of overlap in interest, and more than a few have decided to join the Ministry rather than stay with the Hecata. You have a connection with the Ministry, whether it’s one of those wayward “Samedi” or another Follower of Set. You can ask your friend for a favor once per story, which translates to the equivalent of three dots in appropriate Backgrounds such as Allies, Influence, and Resources.
••••• The Silk Hat: No one is entirely sure who the Bloody Doctor is, but they do know you have his favor, and are the next in line to his practice. Whatever that is. You’re not entirely sure what will happen if you step up and claim the silk hat of the Doctor. It may be a purely political position within the Hecata, or it may invest you with fantastic spiritual powers. It’ll certainly invest you with the Doctor’s enemies. Before you accept the role, however, you have the effect of Mawla at five dots, although the help comes in cryptic ways and via mysterious actions.